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Fence Crate

The Fence Crate is an crate that was introduced on June 12, there are currently 14 obtainable fences in the crate.

Fence Crate source image
Official, community, guide, estimated, and manual values are labeled separately. Treat community values and estimates as planning notes, not official constants.

Source status

Community source

GAG2 Fandom Fence Crate pageChecked 2026-06-20

Rarity

Legendary

Price

1x 7,000,000¢ / 1x 299 Robux / 3x 897 Robux / 10x 2,990 Robux

Chance

Unknown

Obtainable

No

Date Added

June 12, 2026

Open Time

Unknown

Overview

The Fence Crate is an crate that was introduced on June 12, there are currently 14 obtainable fences in the crate.

Appearance

A square box like Ladder Crate just featuring a lattice pattern on the sides.

Obtainment

It can be obtained from the Props Shop.

Items and Odds

{| class="sortable mw-collapsible fandom-table" |+ |- | |Wood |17.12% |- | |Stone |14.55% |- | |Stick |12.41% |- | |Bamboo |11.13% |- | |White |10.27% |- | |Flower |8.56% |- | |Light |6.85% |- | |Lantern |5.57% |- | |Sta...

|+ |- | |Wood |17.12% |- | |Stone |14.55% |- | |Stick |12.41% |- | |Bamboo |11.13% |- | |White |10.27% |- | |Flower |8.56% |- | |Light |6.85% |- | |Lantern |5.57% |- | |Star |4.28% |- | |Cupid |3.42% |- | |Spike |2.57% |- | |Pole |1.37% |- | |Futuristic |1.03% |- | |Rainbow |0.86% |}

Source fields

Key fields from the infobox, category list, or related tables are preserved for quick comparison.

  • Rarity: Legendary
  • Price: 1x 7,000,000¢ / 1x 299 Robux / 3x 897 Robux / 10x 2,990 Robux
  • Chance: Unknown
  • Obtainable: No
  • Date Added: June 12, 2026

FAQ

Common questions

What is Fence Crate in Grow a Garden 2?

Fence Crate is listed under Props & Shops in the latest scraped GAG2 Fandom data.

Where is the Fence Crate data from?

The entry is sourced from https://growagarden2.fandom.com/wiki/Fence_Crate and was applied locally on 2026-06-20.

Is Fence Crate data official?

No. This wiki entry uses community Fandom data unless the source label says otherwise, so high-value decisions should be checked in game.